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In this course I will teach you how to create stylized weapons using different techniques and approaches:
Sword
Shield
Hammer
Onion
Using the skills and knowledge gained from creating these types of weapons, you can create any other – a dagger, an axe, a spear or a club, all of them will be created according to the same principles that I will show using these 4 items as an example.
You will learn how to process each of the materials used in most of these items:
Metal
Tree
Leather
Textile
Horns/Fangs/Claws
You will also become thoroughly familiar with ZModeller, after which you will no longer want to model in Maya, Blender or 3ds max.
You won’t have to switch between many different programs, all actions will take place only within one Zbrush
We will sculpt three types of weapons, inventing them on the fly, using the appropriate techniques, and we will make the final work (Bow) based on a real concept.
Who is this course for:
3D artists who want to learn how to sculpt stylized weapons in Zbrush
For everyone interested in the style of games such as Warcraft and Dota
Zbrush users who want to expand their knowledge and skills
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